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3D ARTNEW QUEST

Senior VFX Artist (Stylized Games | Unity3D) Europe

EUROPEFULLY REMOTEFULL-TIME

Location

Remote | International Team

Employment

Full-Time / Long-Term

01Position Overview

We are looking for an experienced Senior VFX Artist with exceptional artistic taste and a passion for creating expressive, impactful, and visually memorable real-time effects for game development.

We believe great VFX goes beyond visual spectacle. Every effect should communicate gameplay intent, reinforce the artistic direction, and make the player's experience feel more responsive, exciting, and rewarding.

From subtle environmental effects to powerful combat abilities, we want VFX that combine exceptional artistic quality with strong gameplay readability, personality, and technical efficiency.

As part of our co-development team, you will collaborate closely with VFX Leads, Art Directors, Game Designers, and Technical Artists to create and polish high-quality effects directly in-engine.

This is a senior, hands-on role for someone who combines strong visual instincts with practical real-time VFX production experience.

02Key Responsibilities

Stylized VFX Creation

  • Create high-quality stylized real-time VFX for gameplay, combat, abilities, characters, and environments.

  • Develop visually distinctive effects with strong shape language, color, timing, composition, and artistic consistency.

  • Create compelling effects that communicate power, emotion, impact, and gameplay intent.

  • Work with particle systems, shaders, textures, flipbooks, meshes, and other real-time VFX techniques.

  • Maintain a cohesive visual language across different effects and gameplay features.

Gameplay Readability & Artistic Quality

  • Ensure effects communicate clear gameplay information without overwhelming the player.

  • Establish strong visual hierarchy across anticipation, impact, follow-through, and recovery.

  • Balance expressive visual effects with responsiveness and gameplay clarity.

  • Refine timing, motion, color, and composition to achieve satisfying gameplay feedback.

  • Iterate directly in-engine to evaluate effects in real gameplay situations.

Technical Implementation & Optimization

  • Create and implement real-time VFX in Unity3D or comparable game engines.

  • Optimize particle counts, overdraw, shaders, textures, and other performance-sensitive elements.

  • Work with Technical Artists and Engineers to solve implementation and rendering challenges.

  • Develop reusable VFX assets, templates, and production-friendly workflows.

  • Ensure effects meet quality and performance requirements across target platforms.

Collaboration & Ownership

  • Collaborate with Art Directors, Game Designers, Animators, Technical Artists, and Engineers.

  • Translate creative direction and gameplay requirements into compelling visual effects.

  • Participate in VFX reviews and contribute to artistic quality standards.

  • Provide constructive feedback and support other VFX artists when needed.

  • Take ownership of assigned effects from early concept through final implementation and polish.

  • Proactively identify opportunities to elevate visual quality and gameplay feedback.

03Requirements

  • 5+ years of professional experience as a real-time VFX Artist in game development.

  • Experience contributing to commercially released game productions.

  • Exceptional portfolio or VFX reel demonstrating strong artistic quality and polished in-game effects.

  • Strong experience creating stylized VFX with appealing timing, motion, shape language, and color.

  • Excellent understanding of composition, visual hierarchy, animation principles, and gameplay readability.

  • Proficiency with Unity3D particle systems, shaders, materials, and real-time VFX workflows, or comparable experience with other game engines.

  • Experience with texture creation, flipbooks, mesh particles, trails, and shader-driven effects.

  • Strong understanding of real-time rendering and VFX performance optimization.

  • Ability to independently develop effects from initial exploration through final in-engine implementation.

  • Strong artistic judgment, attention to detail, and creative problem-solving skills.

  • Excellent communication skills and fluency in English.

04Bonus Skills

  • Experience with stylized mobile games.

  • Strong skills in Shader Graph, HLSL, or custom shader development.

  • Experience with Houdini, EmberGen, or other VFX content creation tools.

  • Familiarity with pixel-inspired, simplified, or highly stylized visual aesthetics.

  • Experience creating expressive combat, ability, and character-driven VFX.

  • Knowledge of mobile GPU optimization and performance-constrained platforms.

  • Experience mentoring artists or contributing to VFX quality benchmarks.

  • Previous experience working in a co-development environment.

05What We Offer

  • Opportunity to create distinctive and impactful real-time effects for game development projects.

  • High artistic ownership and influence over gameplay VFX quality.

  • Close collaboration with experienced VFX Artists, Technical Artists, and Creative Directors.

  • Remote-friendly international working environment.

  • Competitive compensation and flexible contract options.

  • Long-term collaboration and opportunities for professional growth.

  • Annual Beffio team retreats and a supportive studio culture.

06Ready to Create Effects Players Can Feel?

Send us your VFX reel and a short introduction. We would love to see effects that demonstrate exceptional artistic quality, gameplay readability, creative timing, and the details that make real-time VFX truly memorable.

Ready to roll the dice?

The application is a focused 3-step flow: the same questions our recruiters ask, none of the ATS clutter.

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