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The Medium
CO-DEV
Unreal · 2019–2021ClientBloober TeamDeliverables5 level environments, 100 assets, 20 conceptsMade forThe Medium — Unreal EngineDurationQ2 – Q3 2021
ABOUT THIS PROJECT
Embedded environment artists inside Bloober Team's Unreal pipeline. Every space authored twice over the same footprint — a decaying real world and its spirit-world echo — through ship.
Shipped January 2021 with its art direction singled out by press and players. The engagement is Beffio's blueprint for co-development: embed senior people, hold the client's bar, leave no seams.
VERIFIED PARTNER REVIEW
“Our client has accepted all the work related to the creation of the 3D environment. Bloober Team and we, Platige, are very pleased with the results of our cooperation. Everything looks spectacular. Congratulations to your entire team — great respect!”
SHOWCASE
16 CAPTURES — CLICK TO VIEW
READY PLAYER TWO?
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Open for briefs — booking Q4 2026. Send the brief — we reply within 48 hours.
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